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glu.h
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/* $Id: glu.h,v 3.2 1998/07/26 01:36:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: glu.h,v $
* Revision 3.2 1998/07/26 01:36:27 brianp
* changes for Windows compilation per Ted Jump
*
* Revision 3.1 1998/06/23 00:33:08 brianp
* added some WIN32 APIENTRY, CALLBACK stuff (Eric Lassauge)
*
* Revision 3.0 1998/02/20 05:06:01 brianp
* initial rev
*
*/
#ifndef GLU_H
#define GLU_H
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#include "GL/gl.h"
/* to facilitate clean DLL building ... */
#if defined(__WIN32__) || defined(__CYGWIN32__)
#if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */
#define GLUAPI __declspec(dllexport)
#elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
#define GLUAPI __declspec(dllimport)
#else /* for use with static link lib build of Win32 edition only */
#define GLUAPI extern
#endif /* _STATIC_MESA support */
#else
#define GLUAPI
#endif /* WIN32 / CYGWIN32 bracket */
#ifdef macintosh
#pragma enumsalwaysint on
#if PRAGMA_IMPORT_SUPPORTED
#pragma import on
#endif
#endif
#define GLU_VERSION_1_1 1
#define GLU_TRUE GL_TRUE
#define GLU_FALSE GL_FALSE
enum {
/* Normal vectors */
GLU_SMOOTH = 100000,
GLU_FLAT = 100001,
GLU_NONE = 100002,
/* Quadric draw styles */
GLU_POINT = 100010,
GLU_LINE = 100011,
GLU_FILL = 100012,
GLU_SILHOUETTE = 100013,
/* Quadric orientation */
GLU_OUTSIDE = 100020,
GLU_INSIDE = 100021,
/* Tesselator */
GLU_BEGIN = 100100,
GLU_VERTEX = 100101,
GLU_END = 100102,
GLU_ERROR = 100103,
GLU_EDGE_FLAG = 100104,
/* Contour types */
GLU_CW = 100120,
GLU_CCW = 100121,
GLU_INTERIOR = 100122,
GLU_EXTERIOR = 100123,
GLU_UNKNOWN = 100124,
/* Tesselation errors */
GLU_TESS_ERROR1 = 100151, /* missing gluEndPolygon */
GLU_TESS_ERROR2 = 100152, /* missing gluBeginPolygon */
GLU_TESS_ERROR3 = 100153, /* misoriented contour */
GLU_TESS_ERROR4 = 100154, /* vertex/edge intersection */
GLU_TESS_ERROR5 = 100155, /* misoriented or self-intersecting loops */
GLU_TESS_ERROR6 = 100156, /* coincident vertices */
GLU_TESS_ERROR7 = 100157, /* all vertices collinear */
GLU_TESS_ERROR8 = 100158, /* intersecting edges */
GLU_TESS_ERROR9 = 100159, /* not coplanar contours */
/* NURBS */
GLU_AUTO_LOAD_MATRIX = 100200,
GLU_CULLING = 100201,
GLU_PARAMETRIC_TOLERANCE= 100202,
GLU_SAMPLING_TOLERANCE = 100203,
GLU_DISPLAY_MODE = 100204,
GLU_SAMPLING_METHOD = 100205,
GLU_U_STEP = 100206,
GLU_V_STEP = 100207,
GLU_PATH_LENGTH = 100215,
GLU_PARAMETRIC_ERROR = 100216,
GLU_DOMAIN_DISTANCE = 100217,
GLU_MAP1_TRIM_2 = 100210,
GLU_MAP1_TRIM_3 = 100211,
GLU_OUTLINE_POLYGON = 100240,
GLU_OUTLINE_PATCH = 100241,
GLU_NURBS_ERROR1 = 100251, /* spline order un-supported */
GLU_NURBS_ERROR2 = 100252, /* too few knots */
GLU_NURBS_ERROR3 = 100253, /* valid knot range is empty */
GLU_NURBS_ERROR4 = 100254, /* decreasing knot sequence */
GLU_NURBS_ERROR5 = 100255, /* knot multiplicity > spline order */
GLU_NURBS_ERROR6 = 100256, /* endcurve() must follow bgncurve() */
GLU_NURBS_ERROR7 = 100257, /* bgncurve() must precede endcurve() */
GLU_NURBS_ERROR8 = 100258, /* ctrlarray or knot vector is NULL */
GLU_NURBS_ERROR9 = 100259, /* can't draw pwlcurves */
GLU_NURBS_ERROR10 = 100260, /* missing gluNurbsCurve() */
GLU_NURBS_ERROR11 = 100261, /* missing gluNurbsSurface() */
GLU_NURBS_ERROR12 = 100262, /* endtrim() must precede endsurface() */
GLU_NURBS_ERROR13 = 100263, /* bgnsurface() must precede endsurface() */
GLU_NURBS_ERROR14 = 100264, /* curve of improper type passed as trim curve */
GLU_NURBS_ERROR15 = 100265, /* bgnsurface() must precede bgntrim() */
GLU_NURBS_ERROR16 = 100266, /* endtrim() must follow bgntrim() */
GLU_NURBS_ERROR17 = 100267, /* bgntrim() must precede endtrim()*/
GLU_NURBS_ERROR18 = 100268, /* invalid or missing trim curve*/
GLU_NURBS_ERROR19 = 100269, /* bgntrim() must precede pwlcurve() */
GLU_NURBS_ERROR20 = 100270, /* pwlcurve referenced twice*/
GLU_NURBS_ERROR21 = 100271, /* pwlcurve and nurbscurve mixed */
GLU_NURBS_ERROR22 = 100272, /* improper usage of trim data type */
GLU_NURBS_ERROR23 = 100273, /* nurbscurve referenced twice */
GLU_NURBS_ERROR24 = 100274, /* nurbscurve and pwlcurve mixed */
GLU_NURBS_ERROR25 = 100275, /* nurbssurface referenced twice */
GLU_NURBS_ERROR26 = 100276, /* invalid property */
GLU_NURBS_ERROR27 = 100277, /* endsurface() must follow bgnsurface() */
GLU_NURBS_ERROR28 = 100278, /* intersecting or misoriented trim curves */
GLU_NURBS_ERROR29 = 100279, /* intersecting trim curves */
GLU_NURBS_ERROR30 = 100280, /* UNUSED */
GLU_NURBS_ERROR31 = 100281, /* unconnected trim curves */
GLU_NURBS_ERROR32 = 100282, /* unknown knot error */
GLU_NURBS_ERROR33 = 100283, /* negative vertex count encountered */
GLU_NURBS_ERROR34 = 100284, /* negative byte-stride */
GLU_NURBS_ERROR35 = 100285, /* unknown type descriptor */
GLU_NURBS_ERROR36 = 100286, /* null control point reference */
GLU_NURBS_ERROR37 = 100287, /* duplicate point on pwlcurve */
/* Errors */
GLU_INVALID_ENUM = 100900,
GLU_INVALID_VALUE = 100901,
GLU_OUT_OF_MEMORY = 100902,
GLU_INCOMPATIBLE_GL_VERSION = 100903,
/* New in GLU 1.1 */
GLU_VERSION = 100800,
GLU_EXTENSIONS = 100801
};
/*
* These are the GLU 1.1 typedefs. GLU 1.2 has different ones!
*/
typedef struct GLUquadricObj GLUquadricObj;
typedef struct GLUtriangulatorObj GLUtriangulatorObj;
typedef struct GLUnurbsObj GLUnurbsObj;
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export on
#endif
#if defined(__STORM__) && defined(__PPC__) && !defined(COMPILING_GLU)
#include <stormprotos/glu_sprotos.h>
#else
/*
*
* Miscellaneous functions
*
*/
GLUAPI void APIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez,
GLdouble centerx, GLdouble centery,
GLdouble centerz,
GLdouble upx, GLdouble upy, GLdouble upz );
GLUAPI void APIENTRY gluOrtho2D( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top );
GLUAPI void APIENTRY gluPerspective( GLdouble fovy, GLdouble aspect,
GLdouble zNear, GLdouble zFar );
GLUAPI void APIENTRY gluPickMatrix( GLdouble x, GLdouble y,
GLdouble width, GLdouble height,
const GLint viewport[4] );
GLUAPI GLint APIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *winx, GLdouble *winy,
GLdouble *winz );
GLUAPI GLint APIENTRY gluUnProject( GLdouble winx, GLdouble winy,
GLdouble winz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *objx, GLdouble *objy,
GLdouble *objz );
GLUAPI const GLubyte* APIENTRY gluErrorString( GLenum errorCode );
/*
*
* Mipmapping and image scaling
*
*/
GLUAPI GLint APIENTRY gluScaleImage( GLenum format,
GLint widthin, GLint heightin,
GLenum typein, const void *datain,
GLint widthout, GLint heightout,
GLenum typeout, void *dataout );
GLUAPI GLint APIENTRY gluBuild1DMipmaps( GLenum target, GLint components,
GLint width, GLenum format,
GLenum type, const void *data );
GLUAPI GLint APIENTRY gluBuild2DMipmaps( GLenum target, GLint components,
GLint width, GLint height,
GLenum format,
GLenum type, const void *data );
/*
*
* Quadrics
*
*/
GLUAPI GLUquadricObj* APIENTRY gluNewQuadric( void );
GLUAPI void APIENTRY gluDeleteQuadric( GLUquadricObj *state );
GLUAPI void APIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject,
GLenum drawStyle );
GLUAPI void APIENTRY gluQuadricOrientation( GLUquadricObj *quadObject,
GLenum orientation );
GLUAPI void APIENTRY gluQuadricNormals( GLUquadricObj *quadObject,
GLenum normals );
GLUAPI void APIENTRY gluQuadricTexture( GLUquadricObj *quadObject,
GLboolean textureCoords );
GLUAPI void APIENTRY gluQuadricCallback( GLUquadricObj *qobj,
GLenum which, void (CALLBACK *fn)() );
GLUAPI void APIENTRY gluCylinder( GLUquadricObj *qobj,
GLdouble baseRadius,
GLdouble topRadius,
GLdouble height,
GLint slices, GLint stacks );
GLUAPI void APIENTRY gluSphere( GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks );
GLUAPI void APIENTRY gluDisk( GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops );
GLUAPI void APIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices,
GLint loops, GLdouble startAngle,
GLdouble sweepAngle );
/*
*
* Nurbs
*
*/
GLUAPI GLUnurbsObj* APIENTRY gluNewNurbsRenderer( void );
GLUAPI void APIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj );
GLUAPI void APIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj,
const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4] );
GLUAPI void APIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat value );
GLUAPI void APIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat *value );
GLUAPI void APIENTRY gluBeginCurve( GLUnurbsObj *nobj );
GLUAPI void APIENTRY gluEndCurve( GLUnurbsObj * nobj );
GLUAPI void APIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots,
GLfloat *knot, GLint stride,
GLfloat *ctlarray, GLint order,
GLenum type );
GLUAPI void APIENTRY gluBeginSurface( GLUnurbsObj *nobj );
GLUAPI void APIENTRY gluEndSurface( GLUnurbsObj * nobj );
GLUAPI void APIENTRY gluNurbsSurface( GLUnurbsObj *nobj,
GLint sknot_count, GLfloat *sknot,
GLint tknot_count, GLfloat *tknot,
GLint s_stride, GLint t_stride,
GLfloat *ctlarray,
GLint sorder, GLint torder,
GLenum type );
GLUAPI void APIENTRY gluBeginTrim( GLUnurbsObj *nobj );
GLUAPI void APIENTRY gluEndTrim( GLUnurbsObj *nobj );
GLUAPI void APIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count,
GLfloat *array, GLint stride, GLenum type );
GLUAPI void APIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
void (CALLBACK *fn)() );
/*
*
* Polygon tesselation
*
*/
GLUAPI GLUtriangulatorObj* APIENTRY gluNewTess( void );
GLUAPI void APIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which,
void (CALLBACK *fn)() );
GLUAPI void APIENTRY gluDeleteTess( GLUtriangulatorObj *tobj );
GLUAPI void APIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj );
GLUAPI void APIENTRY gluEndPolygon( GLUtriangulatorObj *tobj );
GLUAPI void APIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type );
GLUAPI void APIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3],
void *data );
/*
*
* New functions in GLU 1.1
*
*/
GLUAPI const GLubyte* APIENTRY gluGetString( GLenum name );
#if defined(__VBCC__) && (defined(GL_INLINE) || defined(__PPC__))
#include <proto/glu.h>
#endif
#endif /* __STORM__ && __PPC__ */
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export off
#endif
#ifdef macintosh
#pragma enumsalwaysint reset
#if PRAGMA_IMPORT_SUPPORTED
#pragma import off
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif